Marker Game Circle

Activity

Marker Game Circle

Mark 6 spots in a circle around a central point. Call out movements and the relevant cones eg. Jump to each point and back. Run to cone 2 and back.
  • Jump
  • Run
  • Hop
  • Skip
  • Crawl
  • Crouch
  • Gallop/ side gallop
  • Can also use the times on the clock eg 3 o'clock

Notes
  • Requires a minimum of 6 markers (or numbered pieces of paper) per participant.
  • May require some adjustment to suit Pre-School aged children, the elderly, pregnant women or SEND participants.