Warm Up/Down
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Team Building
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Marker Game Circle
Activity
Marker Game Circle
Mark 6 spots in a circle around a central point. Call out movements and the relevant cones eg. Jump to each point and back. Run to cone 2 and back.
Jump
Run
Hop
Skip
Crawl
Crouch
Gallop/ side gallop
Can also use the times on the clock eg 3 o'clock
Notes
Requires a minimum of 6 markers (or numbered pieces of paper) per participant.
May require some adjustment to suit Pre-School aged children, the elderly, pregnant women or SEND participants.
Key Stage 1 (Ages 5 - 8)
Key Stage 2 (Ages 9 - 11)
Pre-school (Ages 3 - 4)
Low - Medium Intensity
Medium - High Intensity
Flexibility
Muscular Endurance
Muscular Strength
Cardiovascular
Locomotion skills (run, jump, hop, climb)
Stabilisation skills (flex, twist, rotate, pivot)
Elderly friendly
Pregnant Women friendly
Special Needs / Disabled friendly
Play